CVE-2026-25546

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.
Configurations

Configuration 1 (hide)

cpe:2.3:a:coding-solo:godot_mcp:*:*:*:*:*:*:*:*

History

No history.

Information

Published : 2026-02-04 22:16

Updated : 2026-03-18 14:25


NVD link : CVE-2026-25546

Mitre link : CVE-2026-25546

CVE.ORG link : CVE-2026-25546


JSON object : View

Products Affected

coding-solo

  • godot_mcp
CWE
CWE-78

Improper Neutralization of Special Elements used in an OS Command ('OS Command Injection')